Sylvain Poitras contributed the track Ruined Gong to Matt Davignon's anniversary remix album celebrating 10 years of his unique approach to drum machines.
This album was produced by a collective of artists, wanting to mark the last consecutive day in our lifetimes 12.12.12. So, on this day or around this day we came up with a piece, a lot of them 12 minutes long, with the theme 12.
All tracks recorded live in San Jose and Santa Cruz during the Y2KX+2 Livelooping festival in 2012. Sylvain Poitras play trombone and algorithms on this live recording.
Sylvain Poitras wishes to thank the Conseil des arts et des lettres du Québec for its financial support of his travel to California.
Sylvain Poitras contributed two tracks to this Chain Tape Collective project: the longing for repetition and twice through the looking glass.
His composition Twice through the looking glass was subsequently selected to be part of the 2012 60x60 Canadian Mix and was heard in concerts in St-John's, Montreal, Toronto and Vancouver.
A collection of experimental electronic music and recent explorations.
This album represents a selection of songs recorded from June 2007 to March 2008. The aesthetic imperatives that unite them were: simplicity of theme and execution, bare-bones instrumentation and a significant debt to Tom Waits and the cookie monster.
Sylvain Poitras plays trombone, plastic containers, frying pans, marimbas, trumpet, melodica, jug, kazoo and attemps to sing like the cookie monster on this album.
Sylvain contributed two stories (10 pages) to this collection of cutting edge graphic narratives published by Éditions Trip.
Sylvain contributed two pages to this collection of cutting edge graphic narratives and academic discussion on comics published by Éditions Trip.
MIDI Looper is an application that I built to fill a very specific need in my rig: loop midi notes. It offers four tracks (loops) and can be controlled by sending MIDI notes.
More information on the MIDI Looper website.
With OSCNotation, live-coders and computer musicians can integrate instrumentalist into their performance by sending OSC messages to display musical notation on their collaborators' iPhones or iPods. Rhythm and note values are updated independently, so they may easily transpose a pattern while keeping the rhythm intact (or vice-versa)..
More information on the OSCNotation website.
Download OSCNotation from the Apple App Store.
Play a game while making music! Every game event, such as the ball hitting the walls, the bricks or the paddle, can be configured to send OSC messages of your choosing over WIFI. Create your own levels with our level designer. Determine level sequence and number of balls.
More information on the BreakOSC! website.
Download BreakOSC! from the Apple App Store.
The meta-trombone is a performance system designed for solo trombonist implemented in custom and off-the-shelf software and hardware that can analyse the musical performance to extract relevant data. At the performer choice, the musical note can be musical material as usual or become control signals to manipulate live recordings of the performance.
The trombonist's gestures not only produce the expected sounds, but also executes algorithms that modify those sounds to allow new possibilities on the instrument while retaining the same "interface". Since late 2012, the meta-trombone has been presented at festivals and concert series in San Jose, Santa Cruz, Toronto, New York City, Paris, and Cologne.
Read about the development of the meta-trombone in these blog posts.
Listen to recordings from live concerts in San Jose and Santa Cruz on Bandcamp
Listen to more recent recordings of the meta-trombone on Soundcloud
Lately, I've been obsessed with the Commodore 64. It all started when I read a fantastic little book that discussed a one line program from a variety of different angles. After spending a couple hours with emulators running on my MacBook, I wanted to get my hands on the real thing.
My first computer was a Commodore 64. I remember vividly the happiness I felt that night in December when my father came home with all those boxes. He laid everything on the floor and we spent hours putting everything together. All the manuals and documentation were in English and at that age (eight), I had yet to master the language. This is probably the greatest gift I ever received from anyone. Not only was the Commodore 64 a fun game system, it was my first introduction to computer programming. I spent a lot of time deciphering the codes in the manuals and I made little games in BASIC. Unfortunately, I never figured out how to save anything, so I had to input the code every time I wanted to play one of my games (again, the manuals were in a "foreign" language).
Read about the Commodore 64 project in this blog post.
Listen to some early musical sketches with the Commodore 64 on Soundcloud.
Access my code for the Commodore 64 on GitHub.
This LP project will explore some ideas developped as constributions to the weekly Disquiet Junto call for works.
Captain Dada is a comic book about the very nature of reality and the relation between language and the world. The premise is that of a world in which the traditional mind-body dualism inherited from Descartes is not solved by collapsing the mind to the physical, but rather by explaining physical reality in terms of the mental. This ontological framework explains all magic: that words alone can alter reality.
The story begins in space with an astronaut adrift and tumbling towards the Earth. With nothing physical to help him out of his situation, the astronaut reshapes his reality by thinking thoughts best left unthought.
On Earth, Captain Dada is able to harness the powers of language in untold ways. Since he says things that people would never say, he can do things they could never do. Will he be able to mend the ontological rift created by the unwary astronaut's dangerous thoughts?
The idea of delving into my philosophy training to create a short anthology of philosophical graphic narratives originates with my two contributions to Les fumettos du cyclope
A philosopher by training, Sylvain Poitras explores circularity and self-reference in the fields of video, comics and electroacoustic music: that he uses images, words or sounds, he seeks, primarily, to blur the boundaries between the object and its designation. Software designer and trombonist, it was only natural that he invented the "meta-trombone", a sophisticated processing system which curiously leads him on a path to the origins of free jazz.
From his roots as a big band trombonist, Sylvain has evolved into an experimental musician by combining his love of the trombone and his natural aptitude for computer programming.
Sylvain has had an interest in comic books since childhood. After taking a few courses at l'Université du Québec en Outaouais, Sylvain's amateur efforts have found publication. His current project stretches his skills in a number of new areas including: puppet-making, miniature set building and photography.